"Gen Y = new learning curve for employers," headlines an article by Barbara Ross of the Chicago Tribune, published in the San Diego Union Tribune September 10, 2007.
"...Lewis is part of a fast-growing group of workers in their late teens and 20s who are having a wide-ranging effect on the way organizations try to engage employees and teach them how to do their jobs."
The article goes on to describe applications of computer simulations and games, videos and vlogs to work with Gen Y, or Millenials, born between the late 1970s and late 1990s.
"Having grown up online with instant messaging, they type as easily as they talk. They're impatient with long explanations. They want immediate rewards. They're willing to do grunt work if it's clear what they get in return and how their job relates to the bigger picture."
"Programmed by their parents for success before they learn to walk, they expect deeply involved bosses. They're used to being told they're winners, even when they lose."
"New employees (at one company) go through several hours of computer-based training with quizzes in addition to person-to-person instruction. Each of the lessons is less than eight minutes, McWenie said, adding, 'They need information in really short bursts.'"
The article notes that in a short quiz the employees answered 50 questions and did well.
Why am I so pleased? After years of frowning shaking of the heads of pundits in the centuries-long tradition of "What's the matter with kids today?," finally we hear from people who accept the kids as they are, see their strong points, and adapt in a rational manner to bringing out their skills. Maybe civilization will survive!